Room 109 Proposal
Format: Video Game
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Video Game: My video game’s title is
‘Room 109’ although this might change. This is the room that is most featured
in the game and is where all the people are kept. It also refers to the room
where the main monster of the game is hiding out, most of the main section of
the game is played within this fictional room inside an abandoned hospital.
After
some locals from the town go missing without a trace, three boys break into
an old abandoned hospital on a school photography project only to find that
all the locals are being held captive by the monster who is living in the
hospital. The story reveals the lives of each individual and how they all
link to each other in one way or another. The player must put the pieces of
the puzzle together to find out the true meaning of why these people have
been taken.
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Genre: The game will be a
Horror/puzzle solving game. The game will be played out in a very eerie tone
and there will be frequent jump scares for the players. It will include many
clues throughout the game that will lead up to the final puzzle at the end of
the game. It is focused very heavily on the story and will be played from the
first person point of view with some out of body experiences during some of
the cut scenes.
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Synopsis: The game follows a group of
young teenagers who break into an abandoned hospital to take some photos for
a school project. What they find inside is truly horrifying. The game opens
on the characters in school being told about this project, this then leads
onto some cut scenes of the boys preparing to go into the hospital. The
player follows David, who is one of the boys, and the three others as they
embark on this journey. The game will be story heavy and so there will be a
lot of cut scenes which should help to break down the fast gameplay. The cut
scenes will be cinematic and follow the lives of the people who have been
taken from their local town and it will take some time to play through the
full game to piece together the puzzle
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Style or Approach: The game will
focus heavily on the story and will include a realistic approach to the
styling with the aim to make it look as real and as immersive as possible.
The style will be very dark with not a lot of light running through the game
but in the hope of creating a very scary and eerie environment.
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Audience: My target audience is
mainly adults and younger adults who are of any gender and have an interest
in puzzle solving or horror games themselves. The game will be rated at a 16
and so the audience is aimed at the more mature player and the game aims for
more hardcore gamers as the puzzles can get quite challenging and the
gameplay mechanics can become confusing for casual gamers
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Length: A play through of the game is
projected for at least 12hours of solid gameplay, however this will take a
lot longer the first time the player plays as the game as the puzzles are
quite challenging and all the clues will take a while to find. The game can
be played through in a quicker concession but there needs to be a lot of
story and gameplay behind the game so that players will play it again and
will become immersed in the experience during the playthrough
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Platform:
The game will be released on multiple platforms including the Xbox one
and PlayStation 4 it will also be released and mainly promoted for the PC.
This is due to the consoles not having as much power to work with the game
and so all trailers and artwork will be taken form the PC release of the
game. It will be promoted and distributed on the PC via Steam meaning that
all copies sold on PC will be of digital download. Console releases of the
game will come out slightly later than PC releases and will be sold in all
major shops and retailers
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Levels:
The game will feature a lot of differently designed and unique levels.
The game flows from one level to the other with an AutoSaving feature
implemented so that players don’t lose any data. There will be no loading
times either between levels so they will almost be seeming less as the player
progresses through the game
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Characters:
The game features three main characters who are all different from one
another and all contribute to the story in one way or another. Danny is the
main character he is alos the character that the player controls and
everything is seen through his eyes. The other two characters are Charlie and
Megan. The other characters will be the monsters and demons that the players
have to face but the emphasis is on the puzzles not on the monsters
themselves
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